For a team score of 3000+, the first meld of a player must be at least 120 points. For a team score of 1500-2999, the first meld of a player must be at least 90 points. For a team score of 0-1499, the first meld of a player must be at least 50 points. The first meld a player makes must have a minimum meld value depending on the team’s current score.If a player has a red 3 in their hand, they must immediately place it on the table along with the melds.The team that goes out and ends the round receives an additional 100 points. If a team has all of the red 3’s, however, they receive 800 points Going Out. CanastasĪ canasta without any wildcards is worth an additional 500 points while a canasta with wildcards is worth an additional 300 points. Points are given from the difference between melded cards and unmelded cards. In Canasta, Jokers are worth 50 points, Aces and 2’s are worth 20 points, Kings through 8’s are worth 10 points and 7’s through 4’s and black 3’s are worth 5 points. Points are given in 4 ways: Card Values, Canastas, Red 3’s, and Going Out. Once a team has at lease one canasta and one of the players runs out of their cards, they can “go out” and end the round. Players continue to build upon melds in hopes to get a canasta, a meld of seven or more cards. At the end of your turn, you must discard one card. If you take from the discard pile, you must take all of the cards in the discard pile. To take a card from the discard pile, the top card must either help begin a meld or build upon one already made. At the beginning of their turn they must take a card from either the stock or the discard pile. The gameplay moves clockwise from the dealer. Melds must have, however, more natural cards than wildcards in them. The four Jokers and eight 2’s in the deck are wildcards and can be used to build upon any meld. A meld must begin with at least three cards. Melds are formed by matching cards of the same rank. Teammates sit across from each other and work together to form more melds than the other team. The dealer position rotates clockwise at the end of each round.
The top card of the stock is turned upright and placed to the side to form the discard pile. The remaining cards are placed faced down to form the stock. The dealer then passes 11 cards one by one clockwise to each of the four players. The initial dealer shuffles the deck and the player to their right cuts it. To do so, every player is given a card from a shuffled deck and whoever receives the highest card becomes the first dealer. Set Upīefore the game begins an initial dealer must be chosen. If you are looking for cards to play Canasta with, check out a standard pack here or one of our more recent arrivals here. The objective of Canasta is for your team to reach 5000 points first.įor other Rummy type games, see our guides for Classic Rummy and Gin. Classic Canasta is a different game entirely and will not fall under the domain of the American Canasta Society.(A typical game of Canasta in action) Card Game RulesĬanasta is a Rummy type game of melding that is played with two 52 playing card decks and two teams of 2. Our focus is what we will call Modern American Canasta which is a 4 player game and embodies the rules of “Modern” or “American” Canasta.
There are many variations and versions of canasta-ranging from classic Canasta to Modern Canasta and Basic Canasta. The Society rules are intended to give a uniform way of resolving potential disputes. That said, many games across the country play with variations too numerous to include. We look forward to hearing from you, the members, with input, ideas and suggestions for clarifications in future printing of the rules, and we are striving to make them as complete as possible to avoid conflict in what should be a fun and challenging game experience. It is our goal at the Society to offer the most comprehensive rules possible, including many of the known variations that are used by players. Further, no set of rules seem to address all of the situations that can arise in a given hand. In fact the line between the two is somewhat hazy. It appears “table rules” are almost as numerous as the “basic” rules. If one plays the game with multiple groups it becomes obvious that the rules are anything but consistent.
This affords the ability to be many, even thousands of points behind, but yet still recover to win the game. Playing the game usually requires 2-4 hours as each game has multiple hands or rounds. It is challenging and affords a great social experience as the game is typically played with four people.
It combines luck of the draw, skill and diverse strategies. Invented in Montevideo, Uruguay, Canasta is one of the most popular card games in the United States.